![]() VstPlugs: Analyzing VST plugin ‘Waves: WaveShell-VST 9.91’, Unique ID:1802721110, Version:2400 VstPlugs: Loading bundle: ‘/Library/Audio/Plug-Ins/VST/WaveShell-VST 9.91.vst’ VstPlugs: Trying to instantiate ‘/Library/Audio/Plug-Ins/VST/WaveShell-VST 9.91.vst/Contents/MacOS/WaveShell-VST’… ScriptingTools: Initializing Scripting Tool: ‘/Applications/Renoise.app/Contents/Resources/Scripts/Tools//’…ĭspDevices: Registering native DSP effects…Īudio Plugins: Searching for VST plugins in ‘/Library/Audio/Plug-Ins/VST/’ ScriptingTools: Initializing Scripting Tool: ‘/Applications/Renoise.app/Contents/Resources/Scripts/Tools//’… ScriptingTools: Initializing Scripting Tool: ‘/Users/peterfernandes/Library/Preferences/Renoise/V3.3.2/Scripts/Tools//’… ReWire Slave: ReWire Slave mode failed to init (no master is running)… ReWire Slave: ReWire Panel was initialized… ReWire Slave: ReWire slave engine is already installed and up to date… ReWire Slave: ReWire shared library is already installed and up to date… System: Executing ‘/Applications/Renoise.app/Contents/Resources/AudioPluginServer_i386.app/Contents/MacOS/RenoisePluginServer -enumerate /var/folders/6j/fhz51np904s_1411c8nsj6fc0000gn/T/Renoise-0-69970/Renoise_TmpFile-0-0.tmp’Įxception: Failed to open the file for readingĪudioUnitHost: File IO error while reading the plugin bridge component list (Error: Failed to open the file for reading) System: Using ‘/Applications/Renoise.app/Contents/Resources/’ as resource base directory… 2 cores, 4 logical processors are enabled in total.ĬoreAudio: = device enumeration: 1 of 2 =ĬoreAudio: Driver name: Apple Inc.: Built-in MicrophoneĬoreAudio: Total number of input channels: 2ĬoreAudio: = device enumeration: 2 of 2 =ĬoreAudio: Driver name: Apple Inc.: Built-in OutputĬoreAudio: Total number of output channels: 2 Here’s the log: =ĬPU: Found 2 enabled unit(s) with 1 core(s) and 2 logical processor(s) per unit. Also seem to be some other errors in the log, not sure if they’re relevant. I guess the question is why that stopped Renoise loading altogether, I’ve had it before where I’ve tried opening old projects where one or more plugins are outdated and couldn’t be loaded but the project would still load, it would just say which plugins weren’t able to be loaded. ![]() I read the log and it was one of the plugins in the template song which Renoise wasn’t able to load, I removed it from the plugin folder and Renoise loaded up the template song fine. Btw, I do like the Bass Amp but I have none real to compare.OK great thanks, I figured it out. It needs to be cheaper to help the decision. So it's not an immediate must buy, not bad but not a replacement by a long shot. I do not like the white amp at all, though it can be dialed in for a useable tone. I may still buy the plug-in for clean tones, which are very usable but I can run loadboxes on the real thing too. Also as others have said these do not clean up if at all to guitar volume knob which is almost a deal breaker. Also the Green does not respond to volume "drive" at all like my vintage but maybe mine has had mods along the way or needs recapping (far as I know it's not modded). Not unusable when dialed in but not accurate. ![]() While I really like the DEMO clean tone (Vol <2-ish) on the sims for Brown and Green, I can't say the overdriven sounds are realistic to the originals - harsh, fizzy. I own Fenders (135watt twin, tweed champ '54, '58, '63 vibrolux, ~'65 v.reverb, resissue d.
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